*sits in a tree rp*
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Re: *sits in a tree rp*
(Well, we'll start with the base solar system, but we can certainly expand from there!!
Don't want to leave our base set of people unfinished. xD
Also, my people's planet is cooler, so probably not very close to the sun, but close enough to sustain life and have a very war equator. The possibly could trade with some races from other, close solar systems.
We could also do "lost civilizations" from what the empire™ has already taken over.)
Don't want to leave our base set of people unfinished. xD
Also, my people's planet is cooler, so probably not very close to the sun, but close enough to sustain life and have a very war equator. The possibly could trade with some races from other, close solar systems.
We could also do "lost civilizations" from what the empire™ has already taken over.)
Francespsywaffle- Admin
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Re: *sits in a tree rp*
(I think that could work! That way we're not over burdened.
Plus, I imagined my people beinf far off somewhere, because they'd just a myth and there a big map that suposidly exists. Not exactly something you'd find next door to you.
NICE.
My people are extremely interested in any new equipment, but they don't get along with the empire™, so instead of trading, they'd probably steal it.)
Plus, I imagined my people beinf far off somewhere, because they'd just a myth and there a big map that suposidly exists. Not exactly something you'd find next door to you.
NICE.
My people are extremely interested in any new equipment, but they don't get along with the empire™, so instead of trading, they'd probably steal it.)
Francespsywaffle- Admin
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Re: *sits in a tree rp*
(All those good things, yup. xD
Large planets able to pull you off course and stuff.
Don't navigate into the sun, lol.
HOLY SHIT. MY PEOPLE COULD HAVE RUDIMENTARY CHEMICAL WEAPONS LIKE QUICKLIME. WHEN DAMPENED IT CAUSES SEVERE BURNING OF THE SKIN, SO WHEN INHALED, IT BURNS THE TRACHEA AND LUNGS, CAUSING A LOT OF PROBLEMS.)
Large planets able to pull you off course and stuff.
Don't navigate into the sun, lol.
HOLY SHIT. MY PEOPLE COULD HAVE RUDIMENTARY CHEMICAL WEAPONS LIKE QUICKLIME. WHEN DAMPENED IT CAUSES SEVERE BURNING OF THE SKIN, SO WHEN INHALED, IT BURNS THE TRACHEA AND LUNGS, CAUSING A LOT OF PROBLEMS.)
Francespsywaffle- Admin
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Re: *sits in a tree rp*
(I actually think it was used in like 80 BC by the Romans to do just that. It can cause irritation that quickly leads to burns. It can also burn the eyes and nose since they contain water. It would have to be turned into a slurry to do damage to skin, or if the enemy doesn't know what it is and washes it away with insufficient amounts of water, they could burn themselves with it.
Also, the chemical reaction with water releases enough heat to ignite combustible materials.
They literally just have to dump a cloud of it on the enemy.
I was just thinking about the empire™ possibly having chemical weapons since they're really advanced, but then they had to start development somewhere and quicklime is easily obtained.)
Also, the chemical reaction with water releases enough heat to ignite combustible materials.
They literally just have to dump a cloud of it on the enemy.
I was just thinking about the empire™ possibly having chemical weapons since they're really advanced, but then they had to start development somewhere and quicklime is easily obtained.)
Francespsywaffle- Admin
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Re: *sits in a tree rp*
(When mixed with water it can heat up to something like 300 degrees. It can actually perforate the nasal passage, cause blindness, nausea, vomiting, severe burns, and obviously lasting health issues.
The British took out an entire French fleet by blinding them with it.
While my people would probably find it dishonorable to use it in combat against each other, when someone comes knocking on your door and wants to take over your home I think they'd make an exception.
I really enjoy military tactics, lmao. xD)
6:26pm; (Ah! I think something like Sarin would be appropriate for the empire™ to use as a chemical weapon. Extremely deadly even in small doses.)
The British took out an entire French fleet by blinding them with it.
While my people would probably find it dishonorable to use it in combat against each other, when someone comes knocking on your door and wants to take over your home I think they'd make an exception.
I really enjoy military tactics, lmao. xD)
6:26pm; (Ah! I think something like Sarin would be appropriate for the empire™ to use as a chemical weapon. Extremely deadly even in small doses.)
Francespsywaffle- Admin
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Re: *sits in a tree rp*
(I'm glad you do! xD
Considering more advanced things for the empire™ to use. Sarin is high on the list. I think it fits well with their MO. It's also considered a weapon of mass destruction.
Are there any particular kinds of weapons you're looking for though? Can group with the army guys and see if we can whip up some more inspiration. xD)
Considering more advanced things for the empire™ to use. Sarin is high on the list. I think it fits well with their MO. It's also considered a weapon of mass destruction.
Are there any particular kinds of weapons you're looking for though? Can group with the army guys and see if we can whip up some more inspiration. xD)
Francespsywaffle- Admin
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Re: *sits in a tree rp*
(I'd say the empire™'s soldiers consist of both living and robotic beings.
But all higher standing officers are human, by law.
What's that Mr. gutsy quote from FO4... "The institute giving machines free will? My programming says that's monstrous!")
But all higher standing officers are human, by law.
What's that Mr. gutsy quote from FO4... "The institute giving machines free will? My programming says that's monstrous!")
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Re: *sits in a tree rp*
(If they gave the machines free will, there would be a good chance they would take over. So, I can see why they'd want to keep all the higher ups as human. They're afraid to be less powerful than others.)
Francespsywaffle- Admin
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Re: *sits in a tree rp*
(The quote is from a brotherhood mr gutsy about synths.
The brotherhood despise everything that's not human.
Ghouls, synths, supermutants. )
The brotherhood despise everything that's not human.
Ghouls, synths, supermutants. )
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Re: *sits in a tree rp*
(It's a good characteristic for the empire™ to have as well, I think. They have some things in common.
My people aren't the most accepting at first, and definitly weary of new people, but you can't blame them with people always trying to snatch their shit when they finally do find them.)
My people aren't the most accepting at first, and definitly weary of new people, but you can't blame them with people always trying to snatch their shit when they finally do find them.)
Francespsywaffle- Admin
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Re: *sits in a tree rp*
(They don't nessesarily hate others, but they've had a lot of bad runs with them and have learned to take a lot of precautions. Like, dismantling ships mid-flight, lmao.)
Francespsywaffle- Admin
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Re: *sits in a tree rp*
(There are only a few specific areas where others are allowed to land for trading. If you land anywhere else, it's trespassing and you better get out before you get caught.
Though, depending on who would find you, they might be more or less willing to help. xD
Gonna shower and then we can discuss some more!)
Though, depending on who would find you, they might be more or less willing to help. xD
Gonna shower and then we can discuss some more!)
Francespsywaffle- Admin
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Re: *sits in a tree rp*
(Fast shower, lol. xD Don't want to be standing long with my leg achy, but I do feel better.)
Francespsywaffle- Admin
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Re: *sits in a tree rp*
(I just wish Chester didn't like rubbing on me while I'm wet. Cat hair all over my legs now. xD
Speaking of, lol, I imagine my people probably have public bath houses.)
Speaking of, lol, I imagine my people probably have public bath houses.)
Francespsywaffle- Admin
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Re: *sits in a tree rp*
(With them living in trees, it just seems practical. People will naturally gather where there are natural hot springs. xD Stone buildings would be built around them to keep heat and moisture in.)
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